The Search For Greely

The Search For Greely is Animal Jam's newest adventure, released March 20th, 2014. This adventure follows the plot of Greely's Inferno, as Graham leads the Jammer in finding out what happened to Greely. In fact, the Jammer spawns inside the volcano, helping Graham and the monkeys find information about Greely. Liza, Graham, Cosmo, and Greely appear in this adventure.

Walkthrough (contains spoilers)
The player spawns inside the volcano that was used for Greely's Inferno. Graham and several monkeys are searching the scene for any clues as to what happened to Greely. Graham asks the player if they can help. The player then explores the volcanoes, speaking with some monkeys, who have found interesting pages of Greely's journal, which gives suspicions to Graham and the player as if Greely was actually studying the phantoms or working with them. Afterwards, the player meets Graham in Greely's secret hideout,--which, for Greely's Inferno, was used as the Wolf Gate--and the two find a door to another hideout, that's within the original hideout, leading Graham to the conclusion that whatever Greely was doing, he wanted for sure to keep it secret. After exploring the other hideout, the Alpha and the player find a Phantom Portal, but only Phantoms can go through it. However, the player discovers Greely's machine, which allows the player to be disguised as a Phantom. Since the player is in the Phantom disguise, they are able to go through the portal to search for any signs of Greely. Graham warns the player to be safe, still considering Greely as a possible traitor.

The player goes through the portal, and once on the other side the disguise wears off, leaving the player back to his or her original form. The player finds himself in the Phantom Vortex. After walking deeper into it, the player finds Greely, who is trapped in a case, secured with four locks to the ground, and one lock to keep it shut. The player then must find all four keys--each in consecutive rooms--and unlock the padlocks. Once the last lock is unlocked, a siren goes off, and two Phantom Kings appear. The player then must defeat both Phantom Kings, and get the last key to finally free Greely. Once he is freed, Greely tells the Player how surprised he was to discover TWO Phantom Kings, and how the player was able to fight them both. The two then make their way back to the portal, only to discover that they are inable to go through, due to the lack of Phantoms being near. However, Liza, Cosmo, and Graham appear, possibly trying to explore the Vortex themselves, and are surprised to see Greely. The four Alphas then talk amongst themselves, and bring up the possibility of the Phantoms using the Phantom Fortress, which, before then, was just considered a myth. Once their conversation on it is over, the Player then is able to leave through the portal--which is now set to go to the Adventure Base Camp.

Trivia

 * This is the first Adventure without a specific animal gate; instead, there is a "Phantom Gate", which can be accessed when the Player disguises themselves as a Phantom. Because of this, any animal--as long as they have the disguise on--can open the gate, which also makes this the first adventure with a gate available for all animals.
 * This Adventure follows the plotline of Greely's Inferno.
 * This is the only Adventure to have the same setting as another adventure--in this case, it is the volcano,.
 * Only Greely, Liza, Cosmo, and Graham appear in this adventure.
 * This adventure proves the exsistance of TWO Phantom Kings, rather than one, which was what most Jammers and all the Alphas figured.
 * This adventure has a setting in the Phantom Vortex, however, it seems different than the Vortex that appears during the Night of the Phantoms. Therefore, this setting might be in a different area, possibly proving that the Phantom Vortex is quite large.

Rewards On Normal mode:

 * Top Left: Phantom Goop
 * Top Center: Small Phantom Pod
 * Top Right: Phantom vines
 * Bottom Left: Greely wanted poster
 * Bottom Right: 1,000 gems