Jamaa

Jamaa is the world/or one of the continents of Animal Jam. It was created by Mira and Zios, where all of the different kinds of animals reside. There are eight countries/continents and four known oceans. Jamaa Township appears to be the capital.

Legend
Jamaa was once home to hundreds of animal species of all shapes and sizes. These animals spent their days playing games, going to parties, building homes, and living together as friends.

Mira and Zios, the guardian spirits of Jamaa, gifted each animal species with a Heartstone, a special jewel that contained the essence of that species and held the secrets of its magic.

For many generations, all the Heartstones were kept together in a vault beneath the Lost Temple of Zios. Every animal could visit them and see the unique gifts that each species brought to Jamaa.

But as time passed, things changed, Animals began to fear and mistrust other species. Some animals stopped living together as a united community. Soon, all the feelings of friendship in Jamaa were gone, and the animals built new villages for their kind only. Koalas lived and talked only with other koalas. So did rhinos. And crocodiles.

Before long, all the animals in Jamaa stopped working together to make Jamaa a happy and vibrant place. Worst of all, many animal species took their Heartstones from the Lost Temple of Zios and hid their Heartstones in their new villages.

It was during this time of division that the dark Phantoms first appeared.

The phantoms came through dark portals and they quickly spread through the uninhabited regions of Jamaa. Wherever the Phantoms went, they left a trail of spoiling destruction. Rivers were polluted, trees became bare, and the air was thick with noxious fumes. The Phantoms consumed everything in the environment and gave nothing back. They leveled entire villages the animals had built and left the entire civilization in pieces.

Because animals were spread out in isolated villages, the Phantoms easily conquered these villages one by one. The animals soon discovered that if the Phantoms reached a Heartstone, they could imprison the animals of that species inside it! Each time the Phantoms captured a Heartstone, an entire species disappeared from Jamaa.

Mira and Zios watched in horror as the Phantoms spread throughout Jamaa. As guardian spirits, it hurt them to see the land they loved become corrupted, and they knew they could bring Jamaa back to life if the Phantoms were repelled. In time, they could make the skies and waters clear again, and if they could recover the lost Heartstones, thousands of animals could return to Jamaa. As time drew on, however, the Phantoms threat grew only more fearsome and unstoppable.

Remembering how much they had accomplished when they lived and worked together, the remaining six species gathered their Heartstones, left their villages, and returned to the Lost Temple of Zios. As the tigers, monkeys, koalas, pandas, rabbits, and wolves of Jamaa gathered together for one last stand against the Phantoms, Mira and Zios saw that it would not be enough.

In desperation, the guardian spirits of Jamaa searched other lands for six leaders who could wield the power of their entire species. They even looked to our world, and it was here that they found six extraordinary animals and brought them to Jamaa: Sir Gilbert the regal tiger, Cosmo the knowledgeable koala, Graham the inventive monkey, Greely the mysterious wolf, Liza the curious panda, and Peck the creative rabbit. These were six remarkable animals with different personalities, but they were united in their strength of characters and their respect for the natural world.

Mira and Zios chose well, and these very different animals soon formed a family. To help in battle against the Phantoms, Mira and Zios gave the new leaders Alpha Stones, six special jewels that focused the strength and abilities of their entire species. With these stones, the six chosen animals became Alphas, the heroes chosen to save Jamaa in its darkest hour!

The Alphas set about making a plan that utilized each of their unique abilities to defeat the Phantoms. Once the plan was finalized, they joined the rest of the animals who had gathered together to face the flood of Phantoms before them. When the animals saw the magnificent Alphas, they felt their own bravery return. The Alphas felt the strength of the Alpha Stones flowing though them, and with many roars, howls, and cheers, they all stormed into battle.

To be continued.....

History
In the beginning, Jamaa was created by two gods, Mira and Zios. Together they created all the animals, plants, lands and oceans. All the animals were living in harmony until a war broke out between the different species. To make matters worse, a foreign alien race called the Phantoms came through dark portals into Jamaa. These Phantoms then began to steal some of the animals' talismans called Heartstones. Once the Heartstones were taken by the dark force of the Phantoms, all of the species of that Heartstone would be trapped inside. Soon there were only six animals left (Panda, Wolf, Bunny, Tiger, Monkey and Koala) and the remaining animals still didn't get along well together. So the two gods went to search for leaders to lead the remaining animals against the army of Phantoms. They found five animals (Liza, Cosmo, Graham, Sir Gilbert and Greely) from the planet Earth and together they formed the Alphas. The Alphas protected the Heartstones and brought the remaining animals together to fight against the Phantoms, alongside Mira and Zios. The animals of Jamaa won against the Phantoms, only to the lost of the two Gods.

In modern times the infamous Phantoms have returned to destroy Jamaa, yet again. In this modern age, the Alphas have returned some of the stolen Heartstones and picked out other Alphas from the returned species. The Adventures series helps continue on the story of Jamaa.

Map Of Jamaa


Jamaap.png Township
The Jamaa Township is the center of Jamaa. Peck leads you here (Formerly Liza) in the beginning of when you join Jamaa. Jamaa Township is located in the middle of the map, between Appondale and the Lost Temple of Zios. Jammers love to come here, enough Jammers to make the land full! If you can get into Jamaa township, you can invite people to your den, make friends, shop, and Jam! There are also shops too. There is Jam Mart Clothing and Jam Mart Furniture. In addition to being able to buy games at the Sol Arcade, you can play all of the games that you can find around Jamaa. The Pillow Room is frequently used as a place for 'adoptions' and Club Geoz is usually empty.

Appondale
Appondale is an African themed place, located in the far left corner of Jamaa. Jammers don't come here often. It houses the pet shop, the Conservation Museum, Fruit Slinger, and Pest Control. There is a pool of mud that players can run around in to make their character turn brown. It can be washed off by entering water, or you can wait for it to fade off.

Sarepia Forest
The Sarepia Forest is at the top of Jamaa. It has the Sarepia Theater, Treetop Gardens, Mira's firepit, and the Flag Shop. The shops are all in platforms on top of the trees. A slide leads down to the ground. If players dance around the fire, the spirit of Mira will appear. You can get popcorn from the theater, as well as watch interesting videos about different animals. Also, people can buy exclusive Sarepia Forest items.

Mount Shiveer
Mount Shiveer is a very cold mountain. Its attractions include the Gem Breaker game, the hot springs, the slide and the Hot Cocoa Hut. Inside the Hot Cocoa Hut is a warm clothes shop and a Hot Cocoa machine, which actually works. (Also available as the April 2012 Member Gift.) If players hop on the ice patch, it will begin to break.

Coral Canyons
Coral Canyons is a canyon area, where the player can climb up either side of the canyons, and walk up a bridge at the top. Its main attractions include Epic Wonders where everything is posh and very expensive, Long Shot game, Sky High game, the Best Dressed game, the Art Studio, and the Den Depot. If players jump on the bridge at the top of the map, it begins to break. It also hosts a shop that only eagles and owls can fly to with beautiful and odd items like rugs, lamps and clothing racks.

Canyon Pathway
The Canyon Pathway is not visible on the map of Jamaa, but is accessible via Crystal Sands or Coral Canyons. Its main attractions are the hamster pet finder and the game Twister.

Temple of Zios
The Temple includes Brady Barr's Laboratory, the Chamber of Knowledge, the Temple of Trivia, and the entrance to the Adventure Base Camp. The Mystery Emporium is located inside the Chamber of Knowledge. In the middle is the severed statue of Zios. If at least three players sleep around him, phantoms begin to emerge. As more players sleep, more phantoms will appear.

Crystal Sands
Crystal Sands is a beach-like area. Its attractions include Ducky Dash, Pet Wash, Tierney's Aquarium, Overflow, and Captain Melville's Juice Hut. You can get juice from the machine in the hut. Outside, there are three slides you can go down. There is also an entrance to the underwater parts of Jamaa.

Kimbara Outback
Kimbara Outback is a dusty desert area. Its attractions include Outback Imports, The Great Nature Project, and the Medical Center. There is a waterfall in the middle of the map.

Bahari Bay
Bahari Bay is the Jamaa Township of the oceans. If you transform into a water animal on land, you will be transported here.

Crystal Reef
Crystal Reef is the smallest underwater area. Flippers N' Fins, the underwater pet shop, is located here.

Kani Cove
Kani Cove has a large shipwreck. Sunken Treasures is located within the shipwreck.

Deep Blue
At the deepest part is Deep Blue with few pets to adopt. It has very few attractions. The bottom of the ocean floor has a crack in it and the game Phantom's Treasure.